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Technical Specification
SenseGlove Nova 2
The SenseGlove Nova 2 is a cutting-edge haptic glove designed for virtual reality applications,
offering advanced force feedback, vibrotactile feedback, and precise finger tracking capabilities.
It integrates Active Contact Feedback technology to enhance the realism of virtual interactions,
making it ideal for immersive training and simulation experiences. With a focus on user comfort and
performance, the Nova 2 provides a wireless and compact design, ensuring a seamless and intuitive VR
interaction experience.
Unparalleled Features:
Active Contact Feedback: Sense virtual objects through your palm
Force Feedback: Experience the feeling of object size and stiffness
Vibrotactile Feedback: Feel impacts and vibrations
Finger Tracking: Sensors capturing your finger movements
By integrating Active Contact Feedback, Nova 2 enables users to feel VR objects in the palm of their
hands. Virtual training, research and multiplayer interactions now feel more natural than ever.
Embrace the future of XR haptics with the first and only wireless compact glove that offers palm
feedback.
Active Contact Feedback
Feel with the palm of your hand, just like with real objects. The active haptic strap skillfully
applies varying pressure to the user’s palm, creating an immersive experience during interactions
with virtual objects. You can feel palm impacts and grasping sensations, and any virtual object that
comes in contact with the palm feels more realistic. Nova 2 encompasses the whole palm, allowing
users to feel a range of interactions, from breaking an egg to shaking hands.
Force feedback
By applying resistance through its magnetic friction brakes, SenseGlove emulates the feeling of size
and stiffness. The Nova incorporates four brakes dedicated to each finger from thumb to ring finger.
Each brake delivers up to 20N of force, which is equivalent to the weight of a 2 kg brick on each
finger and makes for unparalleled force feedback. The different amounts of force, transferred to the
fingertips through mechanical wires, allows SenseGlove to enhance training simulations with a wide
variety of virtual objects, from robust engines and tools to fragile light bulbs.
Vibrotactile feedback
SenseGlove has embedded an advanced voice coil actuator technology that allows the Nova to render the
feeling of realistic button clicks, vibrations and impact simulations, which are crucial for virtual
reality training with tools and dashboards. Both the thumb and the index finger have their own
vibrotactile actuator, while the voice coil actuator is located in the hub of the glove.
Finger tracking
SenseGlove Nova combines sensor-based finger tracking with computer vision hand tracking algorithms.
There are 4 sensors to capture the flexion and extension of the thumb, the index, the middle and the
ring fingers, plus 1 sensor to capture the abduction and adduction of the thumb. These movements are
captured by measuring the extension of the cables on the Nova Glove.
Why are there trackers/controllers on top of the gloves?
Due to limited access to the camera data of some headsets SenseGlove gloves also use external
tracking such as controllers (in case of Meta) or trackers (for HTC) on top of the gloves.
The SenseGlove Nova 2 integrates Active Contact Feedback, allowing users to feel
virtual reality objects in the palm of their hand, enhancing realism in training and
interactions. It is a wireless compact glove offering palm feedback.
Price
The SenseGlove Nova 2 Set is priced at $5999.00 excluding VAT, with special pricing
available for large volumes.
Features
The Nova 2 provides force feedback, vibrotactile feedback, and finger tracking for
an advanced virtual experience.
Compatibility
At the moment, the SenseGlove Nova 2 is not compatible with AR but may have this
option available soon.
Warranty
The SenseGlove Nova 2 gloves are CE certified and come with a one-year warranty.
Delivery Time
Depending on the order size, gloves will arrive 2-4 weeks after purchase, with
larger orders potentially taking longer.
Package Contents
Each Nova package includes two gloves, charging accessories, a guide, mounts for
controllers, and tools for attachment.
At the moment we are not compatible with AR, but this option will be available soon.
Is the SenseGlove SDK Open-Source?
No; it is not fully open source: Our low-level API, containing the kinematic algorithms and communication protocols, is embedded in libraries and cannot be altered. These libraries do allow a low-level access to sensor data and near-direct control of the actuators within the hardware.
The scripts and blueprints of our Unity and Unreal plugins are open-source and can be edited to suit your needs under an MIT licence.
How much does a SenseGlove weigh?
Each glove weighs around 320 grams.
What about the size? Is it a one size fits all glove?
There are 3 different sizes available: S/M/L. The medium size can be used by almost everyone, but for extra comfort, you can also order a small or larger glove if needed.